// // Renderer.h // LenzCameraNativeModuleForRN // // Created by 王昭威 on 2023/1/26. // #import #import #import NS_ASSUME_NONNULL_BEGIN @class CameraTextureRenderPass; @interface Renderer : NSObject @property (nonatomic, strong, readonly) id device; @property (nonatomic, strong, readonly) CameraTextureRenderPass* cameraPass; + (instancetype)shared; - (void)drawInMTKView:(MTKView *)view; - (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size; - (void)setup; @end NS_ASSUME_NONNULL_END