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- /*
- * Copyright (c) Facebook, Inc. and its affiliates.
- *
- * This source code is licensed under the MIT license found in the
- * LICENSE file in the root directory of this source tree.
- */
- #pragma once
- #include <atomic>
- #include <functional>
- #include <map>
- #include <vector>
- #include <ReactCommon/CallInvoker.h>
- #include <cxxreact/JSExecutor.h>
- namespace folly {
- struct dynamic;
- }
- namespace facebook {
- namespace react {
- struct InstanceCallback;
- class JsToNativeBridge;
- class MessageQueueThread;
- class ModuleRegistry;
- class RAMBundleRegistry;
- // This class manages calls from native code to JS. It also manages
- // executors and their threads. All functions here can be called from
- // any thread.
- //
- // Except for loadBundleSync(), all void methods will queue
- // work to run on the jsQueue passed to the ctor, and return
- // immediately.
- class NativeToJsBridge {
- public:
- friend class JsToNativeBridge;
- /**
- * This must be called on the main JS thread.
- */
- NativeToJsBridge(
- JSExecutorFactory *jsExecutorFactory,
- std::shared_ptr<ModuleRegistry> registry,
- std::shared_ptr<MessageQueueThread> jsQueue,
- std::shared_ptr<InstanceCallback> callback);
- virtual ~NativeToJsBridge();
- /**
- * Executes a function with the module ID and method ID and any additional
- * arguments in JS.
- */
- void callFunction(
- std::string &&module,
- std::string &&method,
- folly::dynamic &&args);
- /**
- * Invokes a callback with the cbID, and optional additional arguments in JS.
- */
- void invokeCallback(double callbackId, folly::dynamic &&args);
- /**
- * Sets global variables in the JS Context.
- */
- void initializeRuntime();
- /**
- * Starts the JS application. If bundleRegistry is non-null, then it is
- * used to fetch JavaScript modules as individual scripts.
- * Otherwise, the script is assumed to include all the modules.
- */
- void loadBundle(
- std::unique_ptr<RAMBundleRegistry> bundleRegistry,
- std::unique_ptr<const JSBigString> startupCode,
- std::string sourceURL);
- void loadBundleSync(
- std::unique_ptr<RAMBundleRegistry> bundleRegistry,
- std::unique_ptr<const JSBigString> startupCode,
- std::string sourceURL);
- void registerBundle(uint32_t bundleId, const std::string &bundlePath);
- void setGlobalVariable(
- std::string propName,
- std::unique_ptr<const JSBigString> jsonValue);
- void *getJavaScriptContext();
- bool isInspectable();
- bool isBatchActive();
- void handleMemoryPressure(int pressureLevel);
- /**
- * Synchronously tears down the bridge and the main executor.
- */
- void destroy();
- void runOnExecutorQueue(std::function<void(JSExecutor *)> task);
- /**
- * Native CallInvoker is used by TurboModules to schedule work on the
- * NativeModule thread(s).
- */
- std::shared_ptr<CallInvoker> getDecoratedNativeCallInvoker(
- std::shared_ptr<CallInvoker> nativeInvoker);
- private:
- // This is used to avoid a race condition where a proxyCallback gets queued
- // after ~NativeToJsBridge(), on the same thread. In that case, the callback
- // will try to run the task on m_callback which will have been destroyed
- // within ~NativeToJsBridge(), thus causing a SIGSEGV.
- std::shared_ptr<bool> m_destroyed;
- std::shared_ptr<JsToNativeBridge> m_delegate;
- std::unique_ptr<JSExecutor> m_executor;
- std::shared_ptr<MessageQueueThread> m_executorMessageQueueThread;
- // Memoize this on the JS thread, so that it can be inspected from
- // any thread later. This assumes inspectability doesn't change for
- // a JSExecutor instance, which is true for all existing implementations.
- bool m_inspectable;
- // Keep track of whether the JS bundle containing the application logic causes
- // exception when evaluated initially. If so, more calls to JS will very
- // likely fail as well, so this flag can help prevent them.
- bool m_applicationScriptHasFailure = false;
- #ifdef WITH_FBSYSTRACE
- std::atomic_uint_least32_t m_systraceCookie = ATOMIC_VAR_INIT(0);
- #endif
- };
- } // namespace react
- } // namespace facebook
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