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- #!/bin/bash
- # Copyright (c) Facebook, Inc. and its affiliates.
- #
- # This source code is licensed under the MIT license found in the
- # LICENSE file in the root directory of this source tree.
- # Bundle React Native app's code and image assets.
- # This script is supposed to be invoked as part of Xcode build process
- # and relies on environment variables (including PWD) set by Xcode
- # Print commands before executing them (useful for troubleshooting)
- set -x
- DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH
- # Enables iOS devices to get the IP address of the machine running Metro
- if [[ "$CONFIGURATION" = *Debug* && ! "$PLATFORM_NAME" == *simulator ]]; then
- IP=$(ipconfig getifaddr en0)
- if [[ -z "$IP" || -n "`ifconfig $value | grep 'baseT'`" ]]; then
- IP=$(ipconfig getifaddr en1)
- fi
- if [ -z "$IP" ]; then
- IP=$(ifconfig | grep 'inet ' | grep -v ' 127.' | grep -v ' 169.254.' |cut -d\ -f2 | awk 'NR==1{print $1}')
- fi
- echo "$IP" > "$DEST/ip.txt"
- fi
- if [[ "$SKIP_BUNDLING" ]]; then
- echo "SKIP_BUNDLING enabled; skipping."
- exit 0;
- fi
- case "$CONFIGURATION" in
- *Debug*)
- if [[ "$PLATFORM_NAME" == *simulator ]]; then
- if [[ "$FORCE_BUNDLING" ]]; then
- echo "FORCE_BUNDLING enabled; continuing to bundle."
- else
- echo "Skipping bundling in Debug for the Simulator (since the packager bundles for you). Use the FORCE_BUNDLING flag to change this behavior."
- exit 0;
- fi
- else
- echo "Bundling for physical device. Use the SKIP_BUNDLING flag to change this behavior."
- fi
- DEV=true
- ;;
- "")
- echo "$0 must be invoked by Xcode"
- exit 1
- ;;
- *)
- DEV=false
- ;;
- esac
- # Path to react-native folder inside node_modules
- REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
- # The project should be located next to where react-native is installed
- # in node_modules.
- PROJECT_ROOT=${PROJECT_ROOT:-"$REACT_NATIVE_DIR/../.."}
- cd "$PROJECT_ROOT" || exit
- # Define NVM_DIR and source the nvm.sh setup script
- [ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
- # Define entry file
- if [[ "$ENTRY_FILE" ]]; then
- # Use ENTRY_FILE defined by user
- :
- elif [[ -s "index.ios.js" ]]; then
- ENTRY_FILE=${1:-index.ios.js}
- else
- ENTRY_FILE=${1:-index.js}
- fi
- if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
- . "$HOME/.nvm/nvm.sh"
- elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
- . "$(brew --prefix nvm)/nvm.sh"
- fi
- # Set up the nodenv node version manager if present
- if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
- eval "$("$HOME/.nodenv/bin/nodenv" init -)"
- elif [[ -x "$(command -v brew)" && -x "$(brew --prefix nodenv)/bin/nodenv" ]]; then
- eval "$("$(brew --prefix nodenv)/bin/nodenv" init -)"
- fi
- # Set up the ndenv of anyenv if preset
- if [[ ! -x node && -d ${HOME}/.anyenv/bin ]]; then
- export PATH=${HOME}/.anyenv/bin:${PATH}
- if [[ "$(anyenv envs | grep -c ndenv )" -eq 1 ]]; then
- eval "$(anyenv init -)"
- fi
- fi
- # check and assign NODE_BINARY env
- # shellcheck source=/dev/null
- source "$REACT_NATIVE_DIR/scripts/node-binary.sh"
- [ -z "$NODE_ARGS" ] && export NODE_ARGS=""
- [ -z "$CLI_PATH" ] && export CLI_PATH="$REACT_NATIVE_DIR/cli.js"
- [ -z "$BUNDLE_COMMAND" ] && BUNDLE_COMMAND="bundle"
- if [[ -z "$BUNDLE_CONFIG" ]]; then
- CONFIG_ARG=""
- else
- CONFIG_ARG="--config $BUNDLE_CONFIG"
- fi
- BUNDLE_FILE="$DEST/main.jsbundle"
- "$NODE_BINARY" $NODE_ARGS "$CLI_PATH" $BUNDLE_COMMAND \
- $CONFIG_ARG \
- --entry-file "$ENTRY_FILE" \
- --platform ios \
- --dev $DEV \
- --reset-cache \
- --bundle-output "$BUNDLE_FILE" \
- --assets-dest "$DEST" \
- $EXTRA_PACKAGER_ARGS
- if [[ $DEV != true && ! -f "$BUNDLE_FILE" ]]; then
- echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2
- echo "React Native, please report it here: https://github.com/facebook/react-native/issues"
- exit 2
- fi
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