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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // * The name of the copyright holders may not be used to endorse or promote products
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- //
- //M*/
- #ifndef OPENCV_VIDEOSTAB_DEBLURRING_HPP
- #define OPENCV_VIDEOSTAB_DEBLURRING_HPP
- #include <vector>
- #include "opencv2/core.hpp"
- namespace cv
- {
- namespace videostab
- {
- //! @addtogroup videostab
- //! @{
- CV_EXPORTS float calcBlurriness(const Mat &frame);
- class CV_EXPORTS DeblurerBase
- {
- public:
- DeblurerBase() : radius_(0), frames_(0), motions_(0), blurrinessRates_(0) {}
- virtual ~DeblurerBase() {}
- virtual void setRadius(int val) { radius_ = val; }
- virtual int radius() const { return radius_; }
- virtual void deblur(int idx, Mat &frame) = 0;
- // data from stabilizer
- virtual void setFrames(const std::vector<Mat> &val) { frames_ = &val; }
- virtual const std::vector<Mat>& frames() const { return *frames_; }
- virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; }
- virtual const std::vector<Mat>& motions() const { return *motions_; }
- virtual void setBlurrinessRates(const std::vector<float> &val) { blurrinessRates_ = &val; }
- virtual const std::vector<float>& blurrinessRates() const { return *blurrinessRates_; }
- protected:
- int radius_;
- const std::vector<Mat> *frames_;
- const std::vector<Mat> *motions_;
- const std::vector<float> *blurrinessRates_;
- };
- class CV_EXPORTS NullDeblurer : public DeblurerBase
- {
- public:
- virtual void deblur(int /*idx*/, Mat &/*frame*/) CV_OVERRIDE {}
- };
- class CV_EXPORTS WeightingDeblurer : public DeblurerBase
- {
- public:
- WeightingDeblurer();
- void setSensitivity(float val) { sensitivity_ = val; }
- float sensitivity() const { return sensitivity_; }
- virtual void deblur(int idx, Mat &frame) CV_OVERRIDE;
- private:
- float sensitivity_;
- Mat_<float> bSum_, gSum_, rSum_, wSum_;
- };
- //! @}
- } // namespace videostab
- } // namespace cv
- #endif
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