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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // * The name of the copyright holders may not be used to endorse or promote products
- // derived from this software without specific prior written permission.
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- // indirect, incidental, special, exemplary, or consequential damages
- // (including, but not limited to, procurement of substitute goods or services;
- // loss of use, data, or profits; or business interruption) however caused
- // and on any theory of liability, whether in contract, strict liability,
- // or tort (including negligence or otherwise) arising in any way out of
- // the use of this software, even if advised of the possibility of such damage.
- //
- //M*/
- #ifndef OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP
- #define OPENCV_VIDEOSTAB_FAST_MARCHING_INL_HPP
- #include "opencv2/videostab/fast_marching.hpp"
- namespace cv
- {
- namespace videostab
- {
- template <typename Inpaint>
- Inpaint FastMarchingMethod::run(const cv::Mat &mask, Inpaint inpaint)
- {
- using namespace cv;
- CV_Assert(mask.type() == CV_8U);
- static const int lut[4][2] = {{-1,0}, {0,-1}, {1,0}, {0,1}};
- mask.copyTo(flag_);
- flag_.create(mask.size());
- dist_.create(mask.size());
- index_.create(mask.size());
- narrowBand_.clear();
- size_ = 0;
- // init
- for (int y = 0; y < flag_.rows; ++y)
- {
- for (int x = 0; x < flag_.cols; ++x)
- {
- if (flag_(y,x) == KNOWN)
- dist_(y,x) = 0.f;
- else
- {
- int n = 0;
- int nunknown = 0;
- for (int i = 0; i < 4; ++i)
- {
- int xn = x + lut[i][0];
- int yn = y + lut[i][1];
- if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows)
- {
- n++;
- if (flag_(yn,xn) != KNOWN)
- nunknown++;
- }
- }
- if (n>0 && nunknown == n)
- {
- dist_(y,x) = inf_;
- flag_(y,x) = INSIDE;
- }
- else
- {
- dist_(y,x) = 0.f;
- flag_(y,x) = BAND;
- inpaint(x, y);
- narrowBand_.push_back(DXY(0.f,x,y));
- index_(y,x) = size_++;
- }
- }
- }
- }
- // make heap
- for (int i = size_/2-1; i >= 0; --i)
- heapDown(i);
- // main cycle
- while (size_ > 0)
- {
- int x = narrowBand_[0].x;
- int y = narrowBand_[0].y;
- heapRemoveMin();
- flag_(y,x) = KNOWN;
- for (int n = 0; n < 4; ++n)
- {
- int xn = x + lut[n][0];
- int yn = y + lut[n][1];
- if (xn >= 0 && xn < flag_.cols && yn >= 0 && yn < flag_.rows && flag_(yn,xn) != KNOWN)
- {
- dist_(yn,xn) = std::min(std::min(solve(xn-1, yn, xn, yn-1), solve(xn+1, yn, xn, yn-1)),
- std::min(solve(xn-1, yn, xn, yn+1), solve(xn+1, yn, xn, yn+1)));
- if (flag_(yn,xn) == INSIDE)
- {
- flag_(yn,xn) = BAND;
- inpaint(xn, yn);
- heapAdd(DXY(dist_(yn,xn),xn,yn));
- }
- else
- {
- int i = index_(yn,xn);
- if (dist_(yn,xn) < narrowBand_[i].dist)
- {
- narrowBand_[i].dist = dist_(yn,xn);
- heapUp(i);
- }
- // works better if it's commented out
- /*else if (dist(yn,xn) > narrowBand[i].dist)
- {
- narrowBand[i].dist = dist(yn,xn);
- heapDown(i);
- }*/
- }
- }
- }
- }
- return inpaint;
- }
- } // namespace videostab
- } // namespace cv
- #endif
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